Changing the player and game characters
Changing player or game character in the config
In the characters config, values can be changed to change the default player and game characters.
Note that those two characters must always exist.
config: imagesPath: img/characters/ playerCharacter: player # will use the character with key "player" in the list of chrracters whenever the player speaks gameCharacter: game # Same for the game character
The player character
The player character appears when making choices, as it's the character that says the line that you chose.
The game character
The game character is the "default" / narrator character. When writing text without a talk command, it will appear as this character. Some generic system messages might also appear with this character. By default the
game character has an empty name, which makes it appear as a line of text with no character. But you can change it to be an actual character.
Changing the player and game characters during gameplay
change_game_character are available to change which character is the active player, or the one representing the game (when a line of script has text in it with no talk command). They can be used during gameplay to allow dynamic change of the player character.
Here's an example script demoing those features:
characters: game: name: '' color: white player: style: color: orange sprites: idle: player.webp name: You player2: style: color: green sprites: idle: player.webp name: Player 2 game2: name: 'The Narrator' style: color: red sprites: idle: helper_cat.webp helper: sprites: idle: helper_cat.webp style: color: green name: Helper Cat
main: jump test_change_player test_change_player: talk helper idle "Let's change who the player character is." choice: "change character?" "Default player character": change_player_character player "Second player character": change_player_character player2 jump test_change_player_2 test_change_player_2: talk helper idle "Ok, we've changed player character. The new name should appear when making choices now." choice: talk helper idle "Did you like changing the player character?" "Yes": talk helper idle "I'm glad you liked it" "No": talk helper idle "I'm sorry you didn't like it. We can change again if you want." change_game_character game2 "Demo game character change" change_game_character game "Demo back to default game character" jump test_change_player