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Wait

The wait function in narrat makes the game wait a specified amount of time before continuing to the next instruction. Useful for adding dramatic pauses between lines, or anything that could use a delay.

Syntax: wait [timeInMiliseconds]

Example:

narrat
talk presenter idle "The match will start in 3..."
wait 1000
talk presenter idle "2"
wait 1000
talk presenter idle "1"
wait 1000
talk presenter idle "GO!"

Released under the MIT License.