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The talk function is the main function that lets characters speak. It can also be used in choice prompts.

Syntax: talk [character] [pose] ["Text"]

  • character: This is the id of the character (as defined in characters.yaml)
  • pose: Refers to which sprite to use for the dialogue, as defined in the list of sprites in characters.yaml for this character. This allows you to have different expressions per character
  • text: The actual line of dialogue to speak

A shorthand for the narrator speaking (without any character sprite or name) is to just write a line of dialogue without the talk command ("My line of dialogue"


    talk cat idle "I'm talking to you!"
    "This is a shortcut for the narrator talking"
    talk player idle "The player can also talk"

Released under the MIT License.